Competency Requirements:
- Behavioral Competencies
· Highly motivated self-starter skilled in instructional, faculty and professional development and delivery of 3D content and material.
· Possess the ability to deliver a high level of interactive customer service, develop and maintain collaborative, professional relationships inside and outside of DPC.
· Effectively implements 3D project plans as set by managers and regularly monitors progress amongst team members and prioritizes actions as necessary.
· Standards documentation for 3D product creation. Consult with global brands and factories on ways to transition and implement a digital process including the creations of foundational standards and libraries.
· Engage stakeholders in design, merchandising, product development, technical design, sourcing, sales, and marketing to develop and implement 3D Digital Product Creation processes and capabilities.
- Functional Competencies
· Highly capable using core digital creation software, such as, Rhino, Modo, Browzwear, Clo, Keyshot etc.
· Experience in the following software is a plus: Gerber, Lectra, Optitex, Zbrush, Rhino, 3D Studio Max, Maya, Alias, Keyshot, Substance Designer, RCS, MIND, T-splines, Blender and Unreal Engine.
· High level of Proficiency in the following is a plus: Adobe Illustrator, Adobe Photoshop, Adobe Premiere, Adobe After Effects, and similar programs
· High Proficient with business computer software such as, Microsoft Excel, Word, PowerPoint.
· Experience in using DPC tools with suppliers (Factories, Material Vendors) is preferred
· Experience in working with Materials, Footwear, Apparel, and/or Equipment product creation teams in a digital product creation capacity is highly preferred
· Understanding of the retail product creation process is highly preferred
· Prioritize efficiently, manage multiple projects simultaneously, as well as proactively solving problems.
· Able to work independently, as well as work as a team member, and possess excellent interpersonal, written, and oral communication skills.
· Familiarity with classroom technologies and other productivity and multimedia software are also required.
· Stakeholders’ engagement at all levels within a diverse, multi-cultural, collaborative environment.
*Experience:
- Minimum Relevant Experience:
· At least 1-3 years’ relevant working experience
· Hands on experience and proficiency in Excel, Tableau and PPT
· Experience in an analytics role, academia, analytic consulting in retail/consumer products or supply chain in general
· Good knowledge in 3D Materials/Apparel/Equipment/Footwear simulation software including Browzwear, Clo, Rhino and Modo.
· Competent in 3D rendering tools and the ability to create visuals to VF brand requirements.
· Highly innovative with a deep knowledge of key DPC technologies such as AR/VR, ray-training and other cutting-edge digital tools.
· Experience in delivering 3D instructional materials effectively to engage regional stakeholders with varying levels of knowledge and skills in the industry.
- Minimum Supervisory Experience: n/a
- Nature of Work:
Problem-solving and project work which requires creative thinking, deep expertise 3D modeling tools and engineering fields and effective people management skills sets.
- Academic Qualifications
Minimum Degree Held: University Degree, Bachelor level
Subject Expert In: 1-3 years’ experience 3D modeling tools and engineering skills
Certifications Required:
Specific Working Conditions
Frequency of Travel: As required